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Inherits: AnimationNode < Resource < Reference < Object

Blends two of three animations additively inside of an AnimationNodeBlendTree.


A resource to add to an AnimationNodeBlendTree. Blends two animations together additively out of three based on a value in the [-1.0, 1.0] range.

This node has three inputs:

  • The base animation to add to
  • A -add animation to blend with when the blend amount is in the [-1.0, 0.0] range.
  • A +add animation to blend with when the blend amount is in the [0.0, 1.0] range




Property Descriptions


If true, sets the optimization to false when calling AnimationNode.blend_input, forcing the blended animations to update every frame.

doradoro's advice! Getters and Setters will be deprecated! Avoid their use!

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