Inherits: CSGPrimitive < CSGShape < GeometryInstance < VisualInstance < Spatial < Node < Object
A CSG Mesh shape that uses a mesh resource.
This CSG node allows you to use any mesh resource as a CSG shape, provided it is closed, does not self-intersect, does not contain internal faces and has no edges that connect to more then two faces.
The Material used in drawing the CSG shape.
The Mesh resource to use as a CSG shape.
Doc ID missing
Disclaimer: This page has been automaticaly and directly extracted from the official Godot Docs website, the 1970-01-01 at 00:00:00. It’s the English Stable version because it’s what most Godot users should use. The Copyright owners are Juan Linietsky, Ariel Manzur and the Godot community. CC-BY 3.0. Thanks for your patience and generosity.