SphereShape

Inherits: Shape < Resource < Reference < Object

Sphere shape for 3D collisions.

Description

Sphere shape for 3D collisions, which can be set into a PhysicsBody or Area. This shape is useful for modeling sphere-like 3D objects.

Properties

floatradius1.0

Property Descriptions

Default1.0
Setterset_radius(value)
Getterget_radius()

The sphere’s radius. The shape’s diameter is double the radius.

doradoro's advice! Getters and Setters will be deprecated! Avoid their use!

Disclaimer: This page has been automaticaly and directly extracted from the official Godot Docs website, the 2020-03-07 at 01:39:48. It's the English Stable version because it's what most Godot users should use. The Copyright owners are Juan Linietsky, Ariel Manzur and the Godot community. CC-BY 3.0. Thanks for your patience and generosity.