StyleBox

Inherits: Resource < Reference < Object

Inherited By: StyleBoxEmpty, StyleBoxFlat, StyleBoxLine, StyleBoxTexture

Base class for drawing stylized boxes for the UI.

Description

StyleBox is Resource that provides an abstract base class for drawing stylized boxes for the UI. StyleBoxes are used for drawing the styles of buttons, line edit backgrounds, tree backgrounds, etc. and also for testing a transparency mask for pointer signals. If mask test fails on a StyleBox assigned as mask to a control, clicks and motion signals will go through it to the one below.

Methods

voiddraw ( RID canvas_item, Rect2 rect ) const
Vector2get_center_size ( ) const
CanvasItemget_current_item_drawn ( ) const
floatget_default_margin ( Margin margin ) const
floatget_margin ( Margin margin ) const
Vector2get_minimum_size ( ) const
Vector2get_offset ( ) const
voidset_default_margin ( Margin margin, float offset )
booltest_mask ( Vector2 point, Rect2 rect ) const

Property Descriptions

  • float content_margin_bottom
Default-1.0
Setterset_default_margin(value)
Getterget_default_margin()

The bottom margin for the contents of this style box. Increasing this value reduces the space available to the contents from the bottom.

If this value is negative, it is ignored and a child-specific margin is used instead. For example for StyleBoxFlat the border thickness (if any) is used instead.

It is up to the code using this style box to decide what these contents are: for example, a Button respects this content margin for the textual contents of the button.

get_margin should be used to fetch this value as consumer instead of reading these properties directly. This is because it correctly respects negative values and the fallback mentioned above.


  • float content_margin_left
Default-1.0
Setterset_default_margin(value)
Getterget_default_margin()

The left margin for the contents of this style box. Increasing this value reduces the space available to the contents from the left.

Refer to content_margin_bottom for extra considerations.


  • float content_margin_right
Default-1.0
Setterset_default_margin(value)
Getterget_default_margin()

The right margin for the contents of this style box. Increasing this value reduces the space available to the contents from the right.

Refer to content_margin_bottom for extra considerations.


Default-1.0
Setterset_default_margin(value)
Getterget_default_margin()

The top margin for the contents of this style box. Increasing this value reduces the space available to the contents from the top.

Refer to content_margin_bottom for extra considerations.

Method Descriptions

  • void draw ( RID canvas_item, Rect2 rect ) const

Draws this stylebox using a CanvasItem with given RID.

You can get a RID value using Object.get_instance_id on a CanvasItem-derived node.


Returns the size of this StyleBox without the margins.


Returns the CanvasItem that handles its CanvasItem.NOTIFICATION_DRAW or CanvasItem._draw callback at this moment.


Returns the default value of the specified Margin.


Returns the content margin offset for the specified Margin.

Positive values reduce size inwards, unlike Control’s margin values.


Returns the minimum size that this stylebox can be shrunk to.


Returns the “offset” of a stylebox. This helper function returns a value equivalent to Vector2(style.get_margin(MARGIN_LEFT), style.get_margin(MARGIN_TOP)).


  • void set_default_margin ( Margin margin, float offset )

Sets the default value of the specified Margin to given offset in pixels.


Test a position in a rectangle, return whether it passes the mask test.

Doc ID missing

Disclaimer: This page has been automaticaly and directly extracted from the official Godot Docs website, the 1970-01-01 at 00:00:00. It’s the English Stable version because it’s what most Godot users should use. The Copyright owners are Juan Linietsky, Ariel Manzur and the Godot community. CC-BY 3.0. Thanks for your patience and generosity.