Inherits: Object

Server that manages all translations.


Server that manages all translations. Translations can be set to it and removed from it.


voidadd_translation ( Translation translation )
voidclear ( )
Arrayget_loaded_locales ( ) const
Stringget_locale ( ) const
Stringget_locale_name ( String locale ) const
voidremove_translation ( Translation translation )
voidset_locale ( String locale )
Stringtranslate ( String message ) const

Method Descriptions

Adds a Translation resource.

  • void clear ( )

Clears the server from all translations.

  • Array get_loaded_locales ( ) const

Returns an Array of all loaded locales of the game.

Returns the current locale of the game.

Returns a locale’s language and its variant (e.g. "en_US" would return "English (United States)").

Removes the given translation from the server.

  • void set_locale ( String locale )

Sets the locale of the game.

Returns the current locale’s translation for the given message (key).

Doc ID missing

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