VisualScriptInputAction

Inherits: VisualScriptNode < Resource < Reference < Object

Enumerations

enum Mode:

  • MODE_PRESSED = 0
  • MODE_RELEASED = 1
  • MODE_JUST_PRESSED = 2
  • MODE_JUST_RELEASED = 3

Property Descriptions

Default""
Setterset_action_name(value)
Getterget_action_name()

Default0
Setterset_action_mode(value)
Getterget_action_mode()

Doc ID missing

Disclaimer: This page has been automaticaly and directly extracted from the official Godot Docs website, the 1970-01-01 at 00:00:00. It’s the English Stable version because it’s what most Godot users should use. The Copyright owners are Juan Linietsky, Ariel Manzur and the Godot community. CC-BY 3.0. Thanks for your patience and generosity.