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VisualScriptLocalVar

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Inherits: VisualScriptNode < Resource < Reference < Object

Gets a local variable’s value.

Description

Returns a local variable’s value. “Var Name” must be supplied, with an optional type.

Input Ports:

none

Output Ports:

  • Data (variant): get

Properties

Variant.Typetype0
Stringvar_name"new_local"

Property Descriptions

Default0
Setterset_var_type(value)
Getterget_var_type()

The local variable’s type.


Default"new_local"
Setterset_var_name(value)
Getterget_var_name()

The local variable’s name.

Doc ID missing

Disclaimer: This page has been automaticaly and directly extracted from the official Godot Docs website, the 1970-01-01 at 00:00:00. It’s the English Stable version because it’s what most Godot users should use. The Copyright owners are Juan Linietsky, Ariel Manzur and the Godot community. CC-BY 3.0. Thanks for your patience and generosity.

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