Inherits: VisualScriptNode < Resource < Reference < Object

Branches program flow based on a given input’s value.


Branches the flow based on an input’s value. Use Case Count in the Inspector to set the number of branches and each comparison’s optional type.

Input Ports:

  • Sequence: 'input' is
  • Data (variant): =
  • Data (variant): = (optional)
  • Data (variant): input

Output Ports:

  • Sequence
  • Sequence (optional)
  • Sequence: done

Doc ID missing

Disclaimer: This page has been automaticaly and directly extracted from the official Godot Docs website, the 1970-01-01 at 00:00:00. It’s the English Stable version because it’s what most Godot users should use. The Copyright owners are Juan Linietsky, Ariel Manzur and the Godot community. CC-BY 3.0. Thanks for your patience and generosity.