Refreshing Cache...

Inherits: VisualShaderNode < Resource < Reference < Object

Calculates the determinant of a Transform within the visual shader graph.


Translates to deteminant(x) in the shader language.

Disclaimer: This page has been automaticaly and directly extracted from the official Godot Docs website, the 2020-03-07 at 01:44:25. It's the English Stable version because it's what most Godot users should use. The Copyright owners are Juan Linietsky, Ariel Manzur and the Godot community. CC-BY 3.0. Thanks for your patience and generosity.