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VisualShaderNodeTransformVecMult

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Inherits: VisualShaderNode < Resource < Reference < Object

Properties

Operatoroperator0

Enumerations

enum Operator:

  • OP_AxB = 0
  • OP_BxA = 1
  • OP_3x3_AxB = 2
  • OP_3x3_BxA = 3

Property Descriptions

Default0
Setterset_operator(value)
Getterget_operator()

Doc ID missing

Disclaimer: This page has been automaticaly and directly extracted from the official Godot Docs website, the 1970-01-01 at 00:00:00. It’s the English Stable version because it’s what most Godot users should use. The Copyright owners are Juan Linietsky, Ariel Manzur and the Godot community. CC-BY 3.0. Thanks for your patience and generosity.

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